5 void single_particle_gun( Int_t nevents=5000, Int_t rngSeed=541522,
6 TString particle=
"mu-", Int_t nParticles=1,
7 Float_t _minPt=0.1, Float_t _maxPt=1.0,
8 Float_t _minEta=2.5, Float_t _maxEta=4.0,
9 Float_t _minPhi=0.0, Float_t _maxPhi=2.0*TMath::Pi()
12 nameParticle = particle;
13 numParticles = nParticles;
21 TString safeName = particle;
22 safeName.ReplaceAll(
"+",
"plus");
23 safeName.ReplaceAll(
"-",
"minus");
24 fzdFilename = TString::Format(
"single_particle_gun_%s_%dEvents_%dPerEvent_Pt_%0.2fto%0.2f_Eta_%0.2fto%0.2f_Phi_%0.2fto%0.2f.fzd", safeName.Data(), nevents, numParticles, minPt, maxPt, minEta, maxEta, minPhi, maxPhi);
25 primaryName = TString::Format(
"single_particle_gun_%s_%dEvents_%dPerEvent_Pt_%0.2fto%0.2f_Eta_%0.2fto%0.2f_Phi_%0.2fto%0.2f.root", safeName.Data(), nevents, numParticles, minPt, maxPt, minEta, maxEta, minPhi, maxPhi);
26 cout <<
"Writing output to: " << fzdFilename << endl;
27 gen( nevents, rngSeed );